CRM64Pro GDK
v0.13.0
A free cross-platform game development kit built on top of SDL 3.0
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CRM64Pro::AudioTrack Member List
This is the complete list of members for
CRM64Pro::AudioTrack
, including all inherited members.
fadeIn
(Sint32 iTimeMS=1000, Sint32 iLoop=0)
CRM64Pro::AudioTrack
fadeOut
(Sint32 iTimeMS=1000)
CRM64Pro::AudioTrack
getID
()
CRM64Pro::AudioTrack
getInfo
(string *sType, AudioInfo *pAI) const
CRM64Pro::AudioTrack
getName
(string &sName)
CRM64Pro::AudioTrack
getPitch
() const
CRM64Pro::AudioTrack
getPosition
()
CRM64Pro::AudioTrack
getTag
() const
CRM64Pro::AudioTrack
info
(Sint32 iMode=0)
CRM64Pro::AudioTrack
pause
()
CRM64Pro::AudioTrack
play
(Sint32 iLoop=0)
CRM64Pro::AudioTrack
resume
()
CRM64Pro::AudioTrack
save
(const string &sFileCDC)
CRM64Pro::AudioTrack
save
(Sint32 idCDC)
CRM64Pro::AudioTrack
saveToFile
(const string &sFile)
CRM64Pro::AudioTrack
setDistance
(Uint8 iDistance)
CRM64Pro::AudioTrack
setLoopPoints
(double dStartSec, double dEndSec)
CRM64Pro::AudioTrack
setPanning
(Uint8 iLeft, Uint8 iRight)
CRM64Pro::AudioTrack
setPitch
(float fPitch)
CRM64Pro::AudioTrack
setPosition
(Sint32 iTimeMS)
CRM64Pro::AudioTrack
setPosition3D
(Sint16 iAngle, Uint8 iDistance)
CRM64Pro::AudioTrack
setTag
(eAudioTrackTag eTag)
CRM64Pro::AudioTrack
stop
()
CRM64Pro::AudioTrack
CRM64Pro GDK v0.13.0
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