CRM64Pro GDK v0.13.0
A free cross-platform game development kit built on top of SDL 3.0
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CRM64Pro::AudioTrackMgr Member List

This is the complete list of members for CRM64Pro::AudioTrackMgr, including all inherited members.

close(Sint32 idAudio=0)CRM64Pro::AudioTrackMgr
exist(Sint32 idCDC, const string &sName)CRM64Pro::AudioTrackMgr
fadeOutAll(Sint32 iTimeMS=1000)CRM64Pro::AudioTrackMgr
fadeOutTag(eAudioTrackTag eTag, Sint32 iTimeMS=1000)CRM64Pro::AudioTrackMgr
get(Sint32 idAudio=0)CRM64Pro::AudioTrackMgr
getKeepSourceData() constCRM64Pro::AudioTrackMgr
getNum() constCRM64Pro::AudioTrackMgr
info(Sint32 iMode=0)CRM64Pro::AudioTrackMgr
load(const string &sFileCDC, const string &sName, Sint32 iUnique=0)CRM64Pro::AudioTrackMgr
load(Sint32 idCDC, const string &sName, Sint32 iUnique=0)CRM64Pro::AudioTrackMgr
load(void *pBuffer, Sint32 iSize, const string &sName, const string &sFormat, eAudioTrackTag eTag=ATT_SFX)CRM64Pro::AudioTrackMgr
loadFromFile(const string &sFile, const string &sName="", eAudioTrackTag eTag=ATT_SFX, eAudioLoadMode eMode=ALM_AUTO, Sint32 iUnique=0)CRM64Pro::AudioTrackMgr
pauseAll()CRM64Pro::AudioTrackMgr
pauseTag(eAudioTrackTag eTag)CRM64Pro::AudioTrackMgr
remove(Sint32 idCDC, const string &sName)CRM64Pro::AudioTrackMgr
resumeAll()CRM64Pro::AudioTrackMgr
resumeTag(eAudioTrackTag eTag)CRM64Pro::AudioTrackMgr
setKeepSourceData(Sint32 iKeep)CRM64Pro::AudioTrackMgr
setName(Sint32 idAudio, const string &sName)CRM64Pro::AudioTrackMgr
stopAll()CRM64Pro::AudioTrackMgr
stopTag(eAudioTrackTag eTag)CRM64Pro::AudioTrackMgr