CRM64Pro GDK
v0.20.0
A free cross-platform game development kit built on top of SDL 3.0
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CRM64Pro::SceneLayerTile Member List
This is the complete list of members for
CRM64Pro::SceneLayerTile
, including all inherited members.
allocateCells
(Sint32 iHeight, Sint32 iWidth, Uint32 iValue=0)
CRM64Pro::SceneLayerTile
calculateVisibleRange
(const SDL_Rect &rViewport, float fOffsetX, float fOffsetY)
CRM64Pro::SceneLayerTile
cellRender
(Sint32 iCellX, Sint32 iCellY, float fDstX, float fDstY, Sint32 iAlpha, Sint32 idTileset, Uint32 idTile, Sint32 idRes)
CRM64Pro::SceneLayerTile
clone
(SceneLayerTile *pDest)
CRM64Pro::SceneLayerTile
create2DArray
(Sint32 iHeight, Sint32 iWidth)
CRM64Pro::SceneLayerTile
inline
free2DArray
(T **ppArray)
CRM64Pro::SceneLayerTile
inline
freeCells
()
CRM64Pro::SceneLayerTile
getCellHeight
() const
CRM64Pro::SceneLayerTile
getCellWidth
() const
CRM64Pro::SceneLayerTile
getHeight
() const
CRM64Pro::SceneLayerTile
getOnRenderCallback
() const
CRM64Pro::SceneLayer
getOnUpdateCallback
() const
CRM64Pro::SceneLayer
getTotalHeight
() const override
CRM64Pro::SceneLayerTile
virtual
getTotalWidth
() const override
CRM64Pro::SceneLayerTile
virtual
getType
() const override
CRM64Pro::SceneLayerTile
virtual
getWidth
() const
CRM64Pro::SceneLayerTile
iCellMap
CRM64Pro::SceneLayerTile
info
(Sint8 iTilesetReady, eLogLevel eLL)
CRM64Pro::SceneLayerTile
isValid
() const
CRM64Pro::SceneLayerTile
render
(Scene *pEngine, SceneLayerContext &rContext) override
CRM64Pro::SceneLayerTile
protected
virtual
setCellHeight
(Sint32 iSize)
CRM64Pro::SceneLayerTile
setCellValue
(Sint32 iY, Sint32 iX, Uint32 iValue)
CRM64Pro::SceneLayerTile
setCellWidth
(Sint32 iSize)
CRM64Pro::SceneLayerTile
setOnRenderCallback
(SceneLayerCallback fnCallback)
CRM64Pro::SceneLayer
setOnUpdateCallback
(SceneLayerCallback fnCallback)
CRM64Pro::SceneLayer
update
(Scene *pEngine, SceneLayerContext &rContext) override
CRM64Pro::SceneLayerTile
protected
virtual
CRM64Pro GDK v0.20.0
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