CRM64Pro GDK v0.11.0
A free cross-platform game development kit built on top of SDL 3.0
|
This is the complete list of members for CRM64Pro::Tile, including all inherited members.
assignImage(Sint32 idImage, Sint32 iOwnership=0) | CRM64Pro::Tile | |
getID() | CRM64Pro::Tile | |
getImage() | CRM64Pro::Tile | |
getName(string &sName) | CRM64Pro::Tile | |
getNumTiles(Sint32 *iX=nullptr, Sint32 *iY=nullptr) | CRM64Pro::Tile | |
getOffset(Sint32 *iX, Sint32 *iY) | CRM64Pro::Tile | |
getPosition(Sint32 *iX, Sint32 *iY) | CRM64Pro::Tile | |
info(Sint32 iMode=0) | CRM64Pro::Tile | |
render(Sint32 iTS=1, Sint32 idRes=0) | CRM64Pro::Tile | |
renderEx(Sint32 iTS=1, const double dAngle=0.0, const SDL_Point *poCenter=nullptr, const SDL_FlipMode rf=SDL_FLIP_NONE, Sint32 idRes=0) | CRM64Pro::Tile | |
save(const string &sFileCDC) | CRM64Pro::Tile | |
save(Sint32 idCDC) | CRM64Pro::Tile | |
setOffset(Sint32 iTSMode, Sint32 iX, Sint32 iY) | CRM64Pro::Tile | |
setPosition(Sint32 iX, Sint32 iY) | CRM64Pro::Tile |