CRM64Pro GDK v0.11.0
A free cross-platform game development kit built on top of SDL 3.0
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This is the complete list of members for CRM64Pro::GFX, including all inherited members.
arc(Sint32 iX, Sint32 iY, Sint32 iRad, Sint32 iStart, Sint32 iEnd, Uint32 iColor, Sint32 idRes=0) | CRM64Pro::GFX | |
arc(Sint32 iX, Sint32 iY, Sint32 iRad, Sint32 iStart, Sint32 iEnd, Uint8 iR, Uint8 iG, Uint8 iB, Uint8 iA, Sint32 idRes=0) | CRM64Pro::GFX | |
circle(Sint32 iX, Sint32 iY, Sint32 iRad, Uint32 iColor, Sint32 idRes=0) | CRM64Pro::GFX | |
circle(Sint32 iX, Sint32 iY, Sint32 iRad, Uint8 iR, Uint8 iG, Uint8 iB, Uint8 iA, Sint32 idRes=0) | CRM64Pro::GFX | |
circleFilled(Sint32 iX, Sint32 iY, Sint32 iRad, Uint32 iColor, Sint32 idRes=0) | CRM64Pro::GFX | |
circleFilled(Sint32 iX, Sint32 iY, Sint32 iRad, Uint8 iR, Uint8 iG, Uint8 iB, Uint8 iA, Sint32 idRes=0) | CRM64Pro::GFX | |
CMYKtoRGB(Uint8 iC, Uint8 iM, Uint8 iY, Uint8 iK, Uint8 *iR, Uint8 *iG, Uint8 *iB) | CRM64Pro::GFX | |
ellipse(Sint32 iX, Sint32 iY, Sint32 iRadX, Sint32 iRadY, Uint32 iColor, Sint32 idRes=0) | CRM64Pro::GFX | |
ellipse(Sint32 iX, Sint32 iY, Sint32 iRadX, Sint32 iRadY, Uint8 iR, Uint8 iG, Uint8 iB, Uint8 iA, Sint32 idRes=0) | CRM64Pro::GFX | |
ellipseFilled(Sint32 iX, Sint32 iY, Sint32 iRadX, Sint32 iRadY, Uint32 iColor, Sint32 idRes=0) | CRM64Pro::GFX | |
ellipseFilled(Sint32 iX, Sint32 iY, Sint32 iRadX, Sint32 iRadY, Uint8 iR, Uint8 iG, Uint8 iB, Uint8 iA, Sint32 idRes=0) | CRM64Pro::GFX | |
getPixel(Sint32 iX, Sint32 iY, Sint32 idRes=0) | CRM64Pro::GFX | |
getSurfacePixel(Sint32 iX, Sint32 iY, SDL_Surface *pSurf) | CRM64Pro::GFX | |
HSVtoRGB(float fH, float fS, float fV, Uint8 *iR, Uint8 *iG, Uint8 *iB) | CRM64Pro::GFX | |
info(Sint32 iMode=0) | CRM64Pro::GFX | |
line(Sint32 iX1, Sint32 iY1, Sint32 iX2, Sint32 iY2, Uint32 iColor, Sint32 idRes=0) | CRM64Pro::GFX | |
line(Sint32 iX1, Sint32 iY1, Sint32 iX2, Sint32 iY2, Uint8 iR, Uint8 iG, Uint8 iB, Uint8 iA, Sint32 idRes=0) | CRM64Pro::GFX | |
lineH(Sint32 iX1, Sint32 iX2, Sint32 iY, Uint32 iColor, Sint32 idRes=0) | CRM64Pro::GFX | |
lineH(Sint32 iX1, Sint32 iX2, Sint32 iY, Uint8 iR, Uint8 iG, Uint8 iB, Uint8 iA, Sint32 idRes=0) | CRM64Pro::GFX | |
lineV(Sint32 iX, Sint32 iY1, Sint32 iY2, Uint32 iColor, Sint32 idRes=0) | CRM64Pro::GFX | |
lineV(Sint32 iX, Sint32 iY1, Sint32 iY2, Uint8 iR, Uint8 iG, Uint8 iB, Uint8 iA, Sint32 idRes=0) | CRM64Pro::GFX | |
polygon(Sint32 *iVX, Sint32 *iVY, Sint32 iNV, Uint32 iColor, Sint32 idRes=0) | CRM64Pro::GFX | |
polygon(Sint32 *iVX, Sint32 *iVY, Sint32 iNV, Uint8 iR, Uint8 iG, Uint8 iB, Uint8 iA, Sint32 idRes=0) | CRM64Pro::GFX | |
polygonFilled(Sint32 *iVX, Sint32 *iVY, Sint32 iNV, Uint32 iColor, Sint32 idRes=0) | CRM64Pro::GFX | |
polygonFilled(Sint32 *iVX, Sint32 *iVY, Sint32 iNV, Uint8 iR, Uint8 iG, Uint8 iB, Uint8 iA, Sint32 idRes=0) | CRM64Pro::GFX | |
rect(Sint32 iX1, Sint32 iY1, Sint32 iX2, Sint32 iY2, Uint32 iColor, Sint32 idRes=0) | CRM64Pro::GFX | |
rect(Sint32 iX1, Sint32 iY1, Sint32 iX2, Sint32 iY2, Uint8 iR, Uint8 iG, Uint8 iB, Uint8 iA, Sint32 idRes=0) | CRM64Pro::GFX | |
rectFilled(Sint32 iX1, Sint32 iY1, Sint32 iX2, Sint32 iY2, Uint32 iColor, Sint32 idRes=0) | CRM64Pro::GFX | |
rectFilled(Sint32 iX1, Sint32 iY1, Sint32 iX2, Sint32 iY2, Uint8 iR, Uint8 iG, Uint8 iB, Uint8 iA, Sint32 idRes=0) | CRM64Pro::GFX | |
rectFilledRound(Sint32 iX1, Sint32 iY1, Sint32 iX2, Sint32 iY2, Sint32 iRad, Uint32 iColor, Sint32 idRes=0) | CRM64Pro::GFX | |
rectFilledRound(Sint32 iX1, Sint32 iY1, Sint32 iX2, Sint32 iY2, Sint32 iRad, Uint8 iR, Uint8 iG, Uint8 iB, Uint8 iA, Sint32 idRes=0) | CRM64Pro::GFX | |
rectRound(Sint32 iX1, Sint32 iY1, Sint32 iX2, Sint32 iY2, Sint32 iRad, Uint32 iColor, Sint32 idRes=0) | CRM64Pro::GFX | |
rectRound(Sint32 iX1, Sint32 iY1, Sint32 iX2, Sint32 iY2, Sint32 iRad, Uint8 iR, Uint8 iG, Uint8 iB, Uint8 iA, Sint32 idRes=0) | CRM64Pro::GFX | |
RGBtoCMYK(Uint8 iR, Uint8 iG, Uint8 iB, Uint8 *iC, Uint8 *iM, Uint8 *iY, Uint8 *iK) | CRM64Pro::GFX | |
RGBtoHSV(Uint8 iR, Uint8 iG, Uint8 iB, float *fH, float *fS, float *fV) | CRM64Pro::GFX | |
RGBtoYCC(Uint8 iR, Uint8 iG, Uint8 iB, Uint8 *iY, Uint8 *Cb, Uint8 *Cr) | CRM64Pro::GFX | |
RGBtoYUV(Uint8 iR, Uint8 iG, Uint8 iB, Uint8 *iY, Uint8 *iU, Uint8 *iV) | CRM64Pro::GFX | |
setPixel(Sint32 iX, Sint32 iY, Uint32 iColor, Sint32 idRes=0) | CRM64Pro::GFX | |
setPixel(Sint32 iX, Sint32 iY, Uint8 iR, Uint8 iG, Uint8 iB, Uint8 iA, Sint32 idRes=0) | CRM64Pro::GFX | |
setSurfacePixel(Sint32 iX, Sint32 iY, Uint32 iColor, SDL_Surface *pSurf) | CRM64Pro::GFX | |
YCCtoRGB(Uint8 iY, Uint8 Cb, Uint8 Cr, Uint8 *iR, Uint8 *iG, Uint8 *iB) | CRM64Pro::GFX | |
YUVtoRGB(Uint8 iY, Uint8 iU, Uint8 iV, Uint8 *iR, Uint8 *iG, Uint8 *iB) | CRM64Pro::GFX |