CRM64Pro GDK v0.13.0
A free cross-platform game development kit built on top of SDL 3.0
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CRM64Pro::Screen Member List

This is the complete list of members for CRM64Pro::Screen, including all inherited members.

clear(Uint8 iR=0, Uint8 iG=0, Uint8 iB=0, Uint8 iA=255)CRM64Pro::Screen
fadeToColor(Uint8 iR, Uint8 iG, Uint8 iB, Sint32 iTime, SDL_FRect *rDst=nullptr)CRM64Pro::Screen
fadeToImage(Sint32 idImage, Sint32 iTime, SDL_FRect *rDst=nullptr, SDL_FRect *rSrc=nullptr)CRM64Pro::Screen
getBorder() constCRM64Pro::Screen
getClipRect(SDL_Rect *rClip)CRM64Pro::Screen
getDriver() constCRM64Pro::Screen
getDriverInUse() constCRM64Pro::Screen
getID()CRM64Pro::Screen
getLogicalPresentation(Sint32 *iWidth=nullptr, Sint32 *iHeight=nullptr, SDL_RendererLogicalPresentation *eSDL_RLP=nullptr) constCRM64Pro::Screen
getMode() constCRM64Pro::Screen
getName(string &sName)CRM64Pro::Screen
getPosition(Sint32 *iX, Sint32 *iY)CRM64Pro::Screen
getRenderer()CRM64Pro::Screen
getSize(Sint32 *iWidth, Sint32 *iHeight)CRM64Pro::Screen
getSnapshot()CRM64Pro::Screen
getSnapshot(const string &sFile)CRM64Pro::Screen
getTitle(string &sName)CRM64Pro::Screen
getVSync() constCRM64Pro::Screen
getWindow()CRM64Pro::Screen
hide()CRM64Pro::Screen
info(Sint32 iMode=0)CRM64Pro::Screen
setBorder(Uint32 bFlag)CRM64Pro::Screen
setClipRect(SDL_Rect *rClip)CRM64Pro::Screen
setDriver(eConfigRendererDriver eCRD)CRM64Pro::Screen
setIcon(SDL_Surface *suIcon)CRM64Pro::Screen
setLogicalPresentation(Sint32 iWidth, Sint32 iHeight, SDL_RendererLogicalPresentation eSDL_RLP=SDL_LOGICAL_PRESENTATION_DISABLED)CRM64Pro::Screen
setMode(eConfigScreenMode eCSM)CRM64Pro::Screen
setPosition(Sint32 iX, Sint32 iY)CRM64Pro::Screen
setRenderCallback(Sint32(*myRenderFunc)(Sint32 iMode, void *pObj), void *pObj=nullptr)CRM64Pro::Screen
setSize(Sint32 iWidth, Sint32 iHeight)CRM64Pro::Screen
setTitle(const string &sName)CRM64Pro::Screen
setVSync(Uint32 bFlag)CRM64Pro::Screen
show()CRM64Pro::Screen
status()CRM64Pro::Screen