CRM64Pro GDK v0.11.0
A free cross-platform game development kit built on top of SDL 3.0
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This is the complete list of members for CRM64Pro::SoundMgr, including all inherited members.
close(Sint32 idSnd=0) | CRM64Pro::SoundMgr | |
distance(Sint32 iChannel=-1, Uint8 iDistance=0) | CRM64Pro::SoundMgr | |
exist(Sint32 idCDC, const string &sName) | CRM64Pro::SoundMgr | |
fadeOut(Sint32 iChannel, Sint32 iTime=1000) | CRM64Pro::SoundMgr | |
get(Sint32 idSnd=0) | CRM64Pro::SoundMgr | |
getNum() | CRM64Pro::SoundMgr | |
info(Sint32 idSnd=0) | CRM64Pro::SoundMgr | |
load(const string &sFileCDC, const string &sName) | CRM64Pro::SoundMgr | |
load(const Sint32 idCDC, const string &sName) | CRM64Pro::SoundMgr | |
loadFromFile(const string &sFile, const string &sName="") | CRM64Pro::SoundMgr | |
panning(Sint32 iChannel=-1, Uint8 iLeft=255, Uint8 iRight=255) | CRM64Pro::SoundMgr | |
pause(Sint32 iChannel) | CRM64Pro::SoundMgr | |
position(Sint32 iChannel=-1, Sint16 iAngle=0, Uint8 iDistance=0) | CRM64Pro::SoundMgr | |
remove(const Sint32 idCDC, const string &sName) | CRM64Pro::SoundMgr | |
resume(Sint32 iChannel) | CRM64Pro::SoundMgr | |
setName(Sint32 idSnd, const string &sName) | CRM64Pro::SoundMgr | |
status(Sint32 iChannel) | CRM64Pro::SoundMgr | |
stop(Sint32 iChannel) | CRM64Pro::SoundMgr |