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CRM64Pro GDK v0.11.0
A free cross-platform game development kit built on top of SDL 3.0
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Inherits CRM64Pro::ObjectBase.
Public Member Functions | |
| Sint32 | info (Sint32 iMode=0) |
| Request Sound object information. | |
| Sint32 | getName (string &sName) |
| Get the name. | |
| Uint32 | getID () |
| Get the ID. | |
| Sint32 | info (string *sType, AudioInfo *AI) |
| Get Sound object information. | |
| Sint32 | play (Sint32 iChannel=-1, Sint32 iLoop=0) |
| Play a sound. | |
| Sint32 | fadeIn (Sint32 iTime=1000, Sint32 iChannel=-1, Sint32 iLoop=0) |
| Play a sound with a fade in effect. | |
| Sint32 | saveToFile (const string &sFile) |
| Export the Sound to an external file. | |
| Sint32 | save (const string &sFileCDC) |
| Save the Sound in to a CDC file. | |
| Sint32 | save (Sint32 idCDC) |
| Save the Sound in to a CDC file. | |
Sound Object class.