CRM64Pro GDK v0.11.0
A free cross-platform game development kit built on top of SDL 3.0
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Public Member Functions | List of all members
CRM64Pro::TileEngineMgr

TileEngine Manager class. More...

Inherits CRM64Pro::ManagerBase.

Public Member Functions

Sint32 info (Sint32 iMode=0)
 Request TileEngine Manager information.
 
Sint32 create (const string &sName, Uint32 iNumLayers=3)
 Create a new TileEngine.
 
Sint32 close (Sint32 idTE)
 Close and destroy a TileEngine.
 
Sint32 getNum ()
 Get number of loaded objects.
 
Sint32 setName (Sint32 idTE, const string &sName)
 Change the object name.
 
TileEngineget (Sint32 idTE=0)
 Get a pointer to the TileEngine using its handler.
 
Sint32 loadLevel (const string &sLevelFile, const string &sLevelName="", const string &sCDCFile="")
 Load a native format level (TileEngine Level or TEL file).
 
Sint32 importTMX (const string &sTMXFile)
 Import a Tiled map (TMX).
 

Detailed Description

TileEngine Manager class.