CRM64Pro GDK v0.13.0
A free cross-platform game development kit built on top of SDL 3.0
Loading...
Searching...
No Matches
CRM64Pro::TileMgr

Tile Manager class. More...

Detailed Description

Tile Manager class.

Public Member Functions

Sint32 info (Sint32 iMode=0)
 Request Tile Manager information.
Sint32 create (const string &sName, Uint32 iVersion=10)
 Create a new tile.
Sint32 close (Sint32 idTile)
 Close and destroy a tile.
Sint32 getNum () const
 Get number of loaded objects.
Sint32 setName (Sint32 idTile, const string &sName)
 Change the object name.
Tileget (Sint32 idTile)
 Get a pointer to the tile using its handler.
Sint32 child (Sint32 idTile)
 Create a child tile dependent on the provided one (the parent).
Sint32 load (const string &sFileCDC, const string &sName)
 Load a tile stored in a CDC file.
Sint32 load (const Sint32 idCDC, const string &sName)
 Load a tile stored in a CDC file.
Sint32 remove (const Sint32 idCDC, const string &sName)
 Remove a tile stored in a CDC file.