CRM64Pro GDK v0.20.0
A free cross-platform game development kit built on top of SDL 3.0
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
NCRM64ProCRM64Pro GDK
 CArchiveArchive Object class
   CBlock
   CBlockStreamArchive raw block stream
  CArchiveMgrArchive Manager class
  CAudioInfoAudio metadata information
  CAudioTrackAudio Track object class
  CAudioTrackMgrAudio Track Manager class
  CCDCv2BlockEntryCDCv2 fixed block index entry
  CCDCv2HeaderCDCv2 fixed file header
  CConfigMgrConfig Manager class
  CConsoleConsole Object class
  CCursorCursor Object class
  CCursorMgrCursor Manager class
  CDebugWindowDebugWindow Object class
  CFontFont Object class
  CFontMgrFont Manager class
  CGFXGFX class
  CGFXLightPoint or spot light submitted to a GFX lightmap pass
  CGUIMgrGUI Manager class
  CGUIThemeGUI theme object
  CGUIThemeSkinTheme skin definition for one widget type and one widget state
  CGUITooltipStyleShared tooltip style for one GUI theme or one widget override
  CImageImage Object class
  CImageMgrImage Manager class
  CISceneObjectFactoryFactory interface for creating game objects from Tiled type strings
  CLogLog Object class
  CLogMgrLog Manager class
  CMainCRM64Pro GDK Main class
 CNetTCPNetTCP class
   CNetIPAddressNetwork address information
   CClientInfoClient information struct
   CTXBackpressureTX backpressure watermark configuration
  CPanelPanel Object class
  CParticleBurstTimed particle burst entry
  CParticleColorKeyParticle color ramp key
  CParticleEmitterParticle emitter object class
  CParticleMgrParticle manager class
  CParticlePresetDescParticle preset descriptor
  CParticleScaleKeyParticle scale ramp key
  CParticleSubEmitterParticle sub-emitter definition
 CPhysicsPhysics module class
   CAABBAxis-aligned bounding box using half-open bounds [min, max)
  CPhysicsSweepHitResult from a swept Physics collision query
  CPositionAbsolute coordinate or helper-relative position used by layout APIs
  CSceneScene class
  CSceneCameraParamsCamera configuration parameters
  CSceneLayerBase class for all Scene layer types
  CSceneLayerContextLayer Context structure
  CSceneLayerImageImage layer containing a single image for background/foreground display
  CSceneLayerObjectObject layer containing game objects with spatial partitioning
 CSceneLayerTileTileLayer class for tile-based map layers
   CVisibleRangeVisible Range structure
  CSceneMgrScene Manager class
  CSceneObjectBase class for all Scene game objects
  CSceneObjectTriggerObject trigger zone definition
  CSceneParticleCollisionEventBatched Scene particle collision event payload
  CSceneShapeDataShape geometry data for a SceneObject
  CSceneTriggerEventTrigger event payload
  CScreenScreen Object class
  CSpriteSprite Object class
  CSpriteMgrSprite Manager class
  CTileTile Object class
  CTileMgrTile Manager class
 CTimerTimer class
   CStats
  CToolTool class
  CVideoVideo Object class
  CVideoInfoVideo metadata and statistics
  CVideoMgrVideo Manager class
  CWidgetBase class for all GUI widgets
  CWidgetButtonButton widget for user actions
  CWidgetCheckBoxCheckBox widget for toggle and radio-button behavior
  CWidgetComboBoxComboBox widget for drop-down single selection
  CWidgetFrameFrame widget for separators, outlines and filled rectangles
  CWidgetImageImage widget for static image display
  CWidgetLabelLabel widget for static text display
  CWidgetListList widget with single-selection or interactive multi-selection support
  CWidgetNumberEditNumberEdit widget for numeric text input
  CWidgetProgressProgress widget for value display
  CWidgetSliderSlider widget for interactive value selection
  CWidgetTextEditTextEdit widget for editable text input
  CXMLXML Object class
  CXMLMgrXML Manager class